![]() ![]() Wall locations are different for each mode, and ordered in different "gauntlets" (sections of repeated walls), which are different upon each attempt, forcing the player to learn how to navigate each set of wall locations rather than the level as a whole. This is done via Steam for PC, Game Center for iOS and the Play Games feature of the Play Store for Android. All high scores are tracked on the leaderboards, in which people can choose to view friends scores or worldwide scores. The timer resets upon "death" (collision with a wall). Every attempt on any given difficulty is timed, with the best survival time being saved separately for each level as a high score. Surviving 120 seconds in Hexagonest will not cause this, but surviving 60 seconds in Hyper Hexagonest will cause the appearance of the game to become as such: Stationary hexagon (top and bottom parallel to top and bottom of screen), black background, white walls. Surviving a further 60 seconds (in normal mode, this means you have survived 180 seconds), the game will change to the next level of hyper hexagon difficulty. Further surviving another 60 seconds in the first two levels (Hexagon and Hexagoner) will result in a palette swap of colors, continuing at the same difficulty. After surviving 60 seconds in the normal modes the level will change into the hyper mode, along with changes to the colour, speed and gauntlet patterns of the level. The game has six difficulties, a set of "normal" modes - Hexagon, Hexagoner, and Hexagonest - and a set of "Hyper" versions of those levels which are unlocked upon surviving for 60 seconds or more on their respective normal modes. Gameplay The goal of Super Hexagon is to control a small triangle which circles around a central hexagon (which occasionally collapses into a pentagon or square in the hexagon and hyper hexagon difficulty) attempting to avoid contact with incoming "walls". The game is based on an earlier game by Terry Cavanagh, Hexagon, which was created for a twelve hour game jam in early 2012. Originally released for iOS in September 2012, versions for Windows and OS X were released 3 months later on Steam, an Android version was released in January 2013, and BlackBerry and Linux versions followed in February 2013. □️ Wikipedia: Super Hexagon is an independent action twitch video game developed by Terry Cavanagh and scored by Niamh Houston (credited as "Chipzel"). (empty): □️ Technical informations □ Social Devs ( Terry Cavanagh ): Devs ( Ethan Lee (flibitijibibo) ): The Project: □️ Related ] □️ Misc. ![]()
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